- Background
- Description
- What You Will Need to Play
- What Your Ticket Gets You
- Structure of the Event
- Schedule
- Prizes
- Master and Quar-mander
- Best in Show
- A True Gentle-quar
Background
Right on the border intersecting Maer Braech, Coftyr, and Western Anyara lies the sleepy town of Gufton. You could say it has a certain je ne sais quoi.
Unfortunately, Gufton has been shaken violently awake by Crusader forces directing raids into Coftyr. Similar such raids have been reported all along the border. We fear this may be the beginning of something much, much bigger… The previously untouched town may have just become the focus of a new invasion.
The King expects all gentle-quar to work the defences and repel the invaders, while the Crusaders hope to start the final push that will finally bring about Alykinder’s dream of a united Alwyd!
By the end of this event we will know if Gufton stays in the hands of the Royalists or falls to the Crusaders!
Description
The purpose of this event is to have some fun with our little Quar soldiers. The aim of the day is to tell the story of the assault on Gufton.
We hope to have enough Royalists and Crusaders so that there are two equal teams. We will count the result of each skirmish towards what faction retains control of the town of Gufton.
In the event that the same faction has to face off against each other, we will not count the result towards the narrative. This result will not have an impact on the prizes for individual players on the day — but it will have an impact on the self-esteem of the losing faction!
What You Will Need to Play
- Good sportsmanship, patience, and good communication skills
- A 300-point army of any of the currently available forces in the current Addendum (no Tractors)
- A copy of the Rhyfler’s Pocketbook 2.0 and the current rules Addendum (available for free here: rhyfler.com/rulebooks)
- Tokens to track game conditions (e.g. gobsmacked, out of action, prone, etc.)
- 3 dice
- Measuring tape
What Your Ticket Gets You
- A place at the event and a chance at one of the three major prizes
- An enamel pin for the faction of your choice: Crusader or Coftyran
- A set of 3 dice for the faction of your choice: Crusader or Coftyran
- A small but special commemorative gift from MiniMyths!
Structure of the Event
Each table will be set up with a specific scenario from the core rules, as well as a custom scenario for the event. The mission you play will depend on the table you are assigned to.
Note: If you are a Royalist, you will always play as the defender.
Schedule
- Doors open: 10:30am
- Round 1: 11:00am – 12:40pm
- Lunch: 12:40pm – 1:10pm
- Round 2: 1:10pm – 2:50pm
- Round 3: 2:50pm – 4:30pm
Display armies and player voting:
- Best in Show Award
- Gentle-quar Award
Awards Ceremony: 5:20pm
Prizes
Master and Quar-mander
Awarded to the player who demonstrates superior martial and tactical prowess — in other words, the player who wins the most games overall.
Best in Show
Awarded to the player with the best painted army. Army must be fully painted, including an appropriate base. All players will vote for the army they deem best painted. (No, you can’t vote for yourself.)
A True Gentle-quar
Awarded to the player who is deemed to demonstrate the most gentle-quarly behaviour by their peers. (A true gentle-quar wouldn’t even think of voting for themselves!)